Wednesday, December 30, 2020

E.V.O.: The Theory of Evolution (46億年物語 THE 進化論)

 

Optimal Evolutionary Tree Progression

Following a weaving path through the evolution tree allows for maximal development of stats.
Moving to the next tier caps stats at that tier based on previous tier. Lateral progression allows for stats to be built to maximum levels for that tier.  Therefore, progressing in a zig-zag pattern produces maximum stat development.

Tuesday, December 22, 2020

Solar Winds Savegame Hex Hacks

 Part One: The Escape

Energy = 0x3BAF-3BB0
Count of number of items in inventory = 3BA9
Cargo slots begin at 0x3BCD
Cargo Values
1 Book of Fydor
2 Tricillium
3 Core Fluid
4 Fuel
5 Scientist
6 Cloak Device
7 Gold
8 Converter
9 Wire 
A Nua Fluid
B Gold
C Intensifier
D Rya Crystals


Part Two: The Galaxy
(347/x15B bytes between solar1 values and solar2 values.)
Energy = 0x3D0A-B
Count of number of items in inventory = 3D04
Cargo slots begin at 0x3D28
Cargo Values
01 Rune Tablet
02 Wiring
03 Amillian (Not Usable)
04 Fuel
05 Fuel (Not Usable)
06 Rock
07 Cloak Device (Not Usable)
08 Red Key
09 Converter
0A Brown Key
0B Yellow Key
0C Orange Key
0D Grey Key
0E Rya Crystals
0F Aqua Key
10 Blue Key (Not Usable, No picture)

Sunday, January 12, 2014

Ur-Quan Masters Savegame Hex Hacks

Savegame hacks:

x08-0B = RU
x10-11 = Crew
x14-15 = Data
x82-83 = Melnorme Credits

//Ship
Captain name 0x5A 12
Ship name 0x4A 10
Crew 0x10 2
Fuel 0x0C 4
R.U. 0x08 4
Bio Data 0x14 2
Landers 0x39 1

//Resources
Common 0x3A 2
Corrosive 0x3C 2
Base Metal 0x3E 2
Noble Gas 0x40 2
Rare Earth 0x42 2
Precious 0x44 2
Radioactive 0x46 2
Exotic 0x48 2
Cargo Space 0x12 2

//Position
X 0x00 4
Y 0x04 4

//Ship outfit *
Modules 16-1 0x16 16
Thrusters 11-1 0x26 11
Jets 8-1 0x31 8

* Modules
0x16 = Empty Module
0x00 = Lander
0x01 = Antimat Thruster
0x02 = Turning Jets
0x03 = Crew Pod
0x04 = Storage Bay
0x05 = Fuel Tank
0x06 = High-Ef Fuelsys
0x07 = Dynamo Unit
0x08 = Shiva Furnace
0x09 = Ion-Bolt Gun
0x0A = Fusion Blaster
0x0B = Hellbore Cannon
0x0C = Tracking System
0x0D = Point Defense
0x0E-0x0F = Bomb Parts
0x10-0x13 = Crystal Parts

Sunday, December 15, 2013

Star Control 3 Savegame Hex Data

Editing Star Control 3 Savegame Data in Hex

Race Values:


00 - ARILOU
01 - CHMRR
02 - CLAIRCONCTLAR
03 - (COLONY SHIP)
04 - DAKTAKLAKPAK
05 - DOOG
06 - EXQUIVAN
07 - GREEN MYCON
08 - HARIKA/YORN
09 - HERALD
0A - HUMAN
0B - (BLANK)
0C - KOHR-AH
0D - K'TANG
0E - LK
0F - MYCON
10 - (BLANK)
11 - ORZ
12 - OWA
13 - PKUNK
14 - PLOXIS
15 - (PLOXIS CEO)
16 - SPATHI
17 - SYREEN
18 - UR-QUAN
19 - UTWIG
1A - VUX
1B - VYRO-INGO
1C - XCHAGGERS

Population Section
x306c = (Arilou?)
x3074 = Chmmr
x307c = Clairconctclar
x3084 = (Dak?)
x308c = Doog
x3094 = Exquivan
x309c = Green Mycon
x30a4 = Harika
x30ac = Herald
x30b4 = Human
x30bc = Kohr-Ah
x30c4 = K'tang
x30cc = Lk
x30d4 = Mycon
x30dc = (Blank Race Slot)
x30e4 = Orz
x30ec = Owa
x30f4 = Pkunk
x30fc = Ploxis
x3104 = Ploxis CEO
x310c = Spathi
x3114 = Syreen
x311c = Ur-Quan
x3124 = Utwig
x312c = Vux
x3134 = Vyro-Ingo
x313c = Xchagger


Resource Addresses
Landing Pods = x321c
Resources = x32a4
Fuel = x32ac


Artifacts Section
x3228 = Variance Key
x3238 = Dak. Records
x3240 = Dak. Trans. Filter
x3248 = Mmrnmhrn Parts (Broken)
x3250 = Eternal 1's True Name
x3258 = Dak. Data Pack
x3260 = (Ultron Part, Unused)
x3268 = Repaired Mmrnmhrn Parts
x3270 = Conc Rock
x3278 = Conc Rock (Broken)
x3280 = (Anti-Matter, Unused)
x3288 = Anti-Matter Scoop
x3290 = Owa Anti-Matter Explore Vessel
x3298 = (Crashed Precursor Ship, Unused)
x32b0 = Chenjesu
x32c0 = Sun Device
x32c8 = ("Mindless") Tech Team
x32d0 = Ultron (Damaged)
x32d8 = Vux Encrustation Matrix
x32e0 = Vyro-Ingo Encrustation Matrix
x32e8 = Combined Matrix
x32f0 = Xchagger Absorber
x32f8 = Comatose Harika
x3300 = Anti-Matter Containment Grid
x3308 = Chmmr Bifurcator
x3310 = Overlord-seeking Larvacide Missile
x3318 = Xchagger Serum
x3320 = Mother Ark Control Unit
x3328 = Plasma Regroover
x3330 = Brass Ratchet
x3338 = Signal Deflector
x3340 = Sentience Thresher
x3348 = Sentience Collator
x3350 = Sentience Notation Device
x3358 = Sentience Energy Collector
x3360 = (Xchagger) Ship Hives
x3368 = Ivory Sheath
x3370 = Marble Flange
x3378 = Plate Crystal
x3380 = Red Spiral Rail
x3388 = Ebon Hinge
x3390 = Ortog
x3398 = Chmmr Artifact
x33a0 = Clairconctclar Artifact
x33a8 = Doog Artifact
x33b0 = Exquivan Artifact
x33b8 = Green Mycon
x33c0 = Harika Artifact
x33c8 = Herald Artifact
x33d0 = Human Artifact
x33d8 = Kohr-Ah Artifact
x33e0 = Lk Artifact
x33e8 = Mycon Artifact
x33f0 = Orz Artifact
x33f8 = Owa Artifact
x3400 = Pkunk Artifact
x3408 = Spathi Artifact
x3410 = Syreen Artifact
x3418 = Ur-Quan Artifact
x3420 = Utwig Artifact
x3428 = Vux Artifact
x3430 = Vyro-Ingo Artifact
x3438 = Xchagger Artifact


Colony section = 80 bytes

Values relative to first byte:
8th = Allegiance (0 friendly, 1 neutral, 2 hostile)
9th = Planet race
10th = Planet ship type produced
16th = Planet population


Tips:

  • Almost perfect Xchagger/Green Mycon world at Terpischore 1, Acubens 3.
  • Decent Xchagger planets in Rasalas system. Rasalas 1 and 1a.
  • Decent Green Mycon planet at Houynnhnm 2, Acubens 5a.

Game Plot Note: Not allowing the Syreen to mentally shield League races will result in a psychic attack by the Orz near the end of the game.
Orz: I am *expanding* with anticipation! There is no more *jumping in front*! It is finally the biggest *partytime*! All *Campers* must make happy *Friends* with their *secret sauce*! [...] Too much thanks to happy *Camper* Captain for removing the Syreen's *nasty tricks*, I am realizing!